We start with Nattmal, the Soup Kitchen where the all present have their night meal of stewed vegetables and meats.
Holmgana in Muspelheim – Fighting within the Realm of Fire welcomes rattan fighters to challenge one another under the dancing light of fire.
Opening Court begins the day and welcomes all to the Western Raids.
Yskelfir follows, the yew-shakers taking advantage of the expanse of area available. Archery shoots such as novelty shoots, IKAC-styles and children’s shoots may occur under the guidance of the sub-stewards.
Judges begin considering the Arts & Sciences entries.
After lunch the Folkvangr is held – the Field of Warriors draws the Raiders to come and skirmish.
Barnfest hosts the children’s feast. Adults cook and serve the children of the Western Raiders.
At Harvestfest, abundance is shared. During this we meet upon the Silk Road. This is the bustling marketplace and it is filled with stallholders selling wares while patrons feast and imbibe from the food stalls. The shadowy Den welcomes those who seek to test their skills in more obscured practices, telling tales of die under cups and playing board games. People are invited to entertain with story-telling and singing songs, while others yet test skill and brawn by way of games of strength and cunning. Valhǫll welcomes the fallen warriors from the raids, where they celebrate their battles.
After breakfast the rapier tourney of Malmr Kepp – the Competition of Metal – is held. Duels of honour are fought, and archery may take place in the field beyond.
After lunch the Kalevala is held – the Land of Heroes welcomes the rattan fighters to the arena to demonstrate their prowess. Archery is free to continue.
The Vetrnætr Winternights Feast is seen as a time to celebrate our kinship and friendship with both the living, our absent friends, and our earlier forebears. Here we celebrate the raids held on the Field of the Warriors (Folkvangr), the rapier duels of Holmganga and the heroes of Kalevala rattan tourney. We cheer the yew-shakers whom underwent their challenges and hunts, and congratulate those who conquered the fires of Muspelheim.
In the morning there are opportunities for archery and pick-ups between rattan or rapier fighters.
Closing Court concludes the official event.
The names of tourneys and feasts are borrowed from the Old Norse and Finnish, reaching back to traditions of old and gifting to the present the names which encapsulate the ideals of the event – primarily those of challenges, feasts and celebration.